Y is for Yghe
Yghe
No. Enc.: 1 (1)
Alignment:
Lawful
Movement: 60' (20')
Armor Class: 7
Hit Dice: 3
Attacks: 1 (ray)
Damage: see below
Save: F6
Morale: 12
Hoard Class: XI
XP: 112
Movement: 60' (20')
Armor Class: 7
Hit Dice: 3
Attacks: 1 (ray)
Damage: see below
Save: F6
Morale: 12
Hoard Class: XI
XP: 112
Yghe are
magickal creatures, summoned by powerful wizards to act as guardians of
particularly important locations or valuable items. The Yghe resembles a human
eyeball, four feet across, which floats silently in the air. These aetherial
protectors require neither sustenance nor rest, making them ideally suited to watch
over their master’s prized possessions, especially in places where other beings
could not. Sealed tombs or pocket dimensions rank among the most likely places
an unfortunate adventurer could run into an Yghe.
The Yghe will
never attack of itself; instead it only moves itself to bar passage or access
to those who have not spoken the correct command word. Trying to sneak past the
Yghe regardless, attacking it, or speaking the wrong password will however cause
the Yghe to retaliate. A think purple ray then shoots from its pupil to the
offender, causing instantaneous death in most cases. The target is allowed a
saving throw versus death as per the disintegrate
spell. On death, an Yghe will noiselessly implode, leaving behind a number of
gemstones which were used by its master in the creature’s creation.
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