Showing posts with label FASA Star Trek. Show all posts
Showing posts with label FASA Star Trek. Show all posts

Saturday, 24 March 2012

[FASA Star Trek] Raising Attribute ratings

Since this isn't covered by the rules I presented my players with the following option. I present it here for the internet to pilfer!


Only the cream of the crop of would-be space explorers are admitted to Starfleet, and thanks to the extremely challenging curriculum its officers graduate from the Academy at the peak of their mental and physical abilities. Regular exercise ensure that even afterward, when they have been assigned to active space duty, they remain in excellent shape.

Nevertheless, there is always a margin for improvement, and even the fittest officer can benefit from an intensified training regimen.

Dedicating their off-duty hours almost exclusively to working out in the ship’s gym, officers can develop a rigorous personal program and push their bodies to its limits. Options include:


Power training: the officer initially spends 4 weeks, relatively uninterrupted, improving his/her body mass and muscularity. After the 4 week period, the character makes a Saving Roll against his/her Strength Rating. If the roll is higher than the rating, the character’s rating improves by 1D10; if the roll is lower the rating improves by 1D10-4.*

Fitness training: the officer initially spends 4 weeks, relatively uninterrupted, improving his/her stamina. After the 4 week period, the character makes a Saving Roll against his/her Endurance Rating. If the roll is higher than the rating, the character’s rating improves by 1D10; if the roll is lower the rating improves by 1D10-4.*

Gymnastics training: the officer initially spends 4 weeks, relatively uninterrupted, improving his/her agility and reflexes. After the 4 week period, the character makes a Saving Roll against his/her Dexterity Rating. If the roll is higher than the rating, the character’s rating improves by 1D10; if the roll is lower the rating improves by 1D10-4.*

*To keep their bodies in perfect shape, after the initial period of 4 weeks the officers will have to spend half of their off-duty time in the gym. Once an officer lets up on his/her exercise program, their improved physical fitness will revert to its former condition, at a rate of 2 points per week.


Additional workouts on top of the exercise necessary to keep up an officer’s improved shape are possible, but do not net equally high gains. If an officer spends the remainder of his/her off-duty hours in the gym, the character’s Attribute rating in question is improved by 1 point for every 2 weeks spent in this fashion. Once an officer lets up on his/her additional exercise program, their additional improved physical fitness will revert to its former condition, at a rate of 2 points per week.
 

Notes: an Attribute can not be raised more than 20 points in total, nor can it be raised above 99 in this way for human characters.

Friday, 2 March 2012

The away team

When it comes to birthdays, nothing beats having a girlfriend who's into roleplaying! And so I got my hands on a very cool early birthday gift: a set of 15mm Astro miniatures which will see use in the upcoming Star Trek campaign!



Tuesday, 31 January 2012

Sci Fi Showdown

Yesterday was my first day as a player in a newly started Warhammer 40.000 Deathwatch campaign. We got about halfway through the introductory adventure which was good fun, and pitted us against a few hordes of Xenos hostiles already. One thing I did find amusing, comparing it to the FASA Star Trek game I'm currently gm'ing, is that, if you were to merge the two settings and compare their relative ability, these guys


would get their asses handed to them by these guys: