Waterday turning Earthday, 20th day of the Readying,
the hills north of the ruined moathouse
Heironeous be
praised! His divine benevolence lend strength to the arms of my comrades, and
evil stood powerless before their wrath, terrible to behold! My only regret,
not having been able to do my fair share of the smiting…
We awoke in a small
room, deep in the lair of Lareth and her vile servant Silas Rac, the
pale-skinned, silver-haired lieutenant of the Temple ’s Keep. In the room
were three private altars devoted to the dread deities they worshipped. Noted
among them one which could only be attributed to Lolth. Bound and in some
instances gagged, the situation looked hopeless for Chryseis, Ellaria, Wilstan
and myself. But fortune smiled upon us, in the guise of one of our bravest
companions. The gnome Philius Tilm, barely recovered from his ordeal with
Lubash the executioner, and now ex-ogre, had followed us as we were being
dragged deeper into the bowels of the moathouse ruins. Later learned he managed
this using a magic ring which turned him invisible. Philius started to free us,
but at that moment a gnollish guard entered the room to keep a watch over us.
This complicated matters, but the sneaky and dexterous Philius managed
nonetheless. Contemplated jumping the guard at this point, so we could make our
way back, to our companions and freedom, but this plan was cut short. At that
moment Lareth and Silas, together with a few guards, entered the room, making
all too clear their nefarious intentions toward us. As a guard came to drag me
away and subsequently discovered my bounds were undone, our hastily conceived
plans turned sour, and our hope wavered. Tried to knock down the guards, but
being unarmed I stood no chance. With a mighty blow of his two-handed sword Silas
knocked me to the ground. Before I once again passed out, I heard Wilstan
surrendering, and saw Chryseis likewise being subdued. For a moment it looked
like Ellaria managed to break free, and Philius had once again disappeared.
Then darkness reigned.
Awoke later, minutes
or hours, it was impossible to tell. Wilstan and Chryseis had managed to undo
their bonds again, and proceeded to do the same for Ellaria and myself. Of
Philius no sign. Luckily the gnomish whispering stone had not been taken from
me, and I used it to contact Weebrian. Relieved to find out all our companions
were still alive, and on their way to our location. Excepting us, the room was
empty now, so we decided now was the moment to attempt another breakout. One
way leading further into the basements of the moathouse and to Lareth, the
other towards the outside and our companions, we chose the latter. We armed
ourselves with what was available at an adjacent armory, and then, divines be
praised, we came upon our battle-worn companions, who by the looks of them had
just fought the skirmish of their lives. Learned that Silas had been defeated,
but mysteriously - magically - disappeared in total darkness shortly
afterwards. No doubt the evil hand of Lareth was behind this. Though we were all
weary, hurt and balking at the idea of getting ourselves entangled into another
fight, we could not yet leave. The Song Spear was unaccounted for, and without
my most precious heirloom, I would not have left the place, no matter if it
killed me. So we pressed on, through a door trapped with magical runes to bar
our way, and discovered two rooms, a bedroom, probably belonging to Silas, and
another, more opulent room, with luxurious trappings and lecherous, depraved
mosaics covering the walls. In a brazier some papers had been hastily burned,
though on searching the rooms we managed to extract a few intact documents,
including a letter from Lareth to the Lord Patriarch of the Temple , and an account of
the battle of Emridy Meadows by Mellium, the sage of Verbobonc. The intended
recipient remained unknown, but the wax seal on the scroll had been broken. We
grabbed a few valuable possessions as well, but we did not linger long in this
godforsaken place. Using an ingeniously locked posterior gate, we could quickly
depart the moathouse, and found ourselves near the woods, quite a distance away
from the ruins themselves. We made camp there for the night, deciding to return
to the moathouse the next morning, to retrieve our gear left behind and then
make for Hommlet with the wagon of salvaged gear and the ballista for the town
militia.
We did just that.
Some argument broke out over whether to take the wagon and risk the old road
north, or to leave it behind and cut west through the swamp. A vote decided in
favor of the former. Kazireh went to retrieve her belongings down in the
cellars, and had some trouble of persuading Chryseis to leave again without
removing the infestation of ghouls then and there. Promised to Chryseis we
would return at a later time to clear this place of any remaining horrors.
So we started for
Hommlet by way of the road north, in the direction of Nulb, to then take a left
turn and return south and west by means of the unused road. Fair enough weather
and steady progress marked the first leg of the journey, until we, perhaps not
surprisingly, ran into an ambush. A whole clan of diminutive, goblinoid
creatures, wearing the black cloaks emblazoned with the burning eye of the Temple , started raining
down arrows from the trees on both sides of the road, while their leaders, a
shaman and a giant ratman, both mounted on riding rats, stood by to watch their
minions at work. While my companions deftly dealt with their cronies, I
attempted to charge the shaman, but a mortal fear seemed to have gripped my otherwise
stalwart steed Harros; a similar dweomer seemed to have gripped Chryseis.
Dismounted and attempted to fight the creatures on foot, but again a dread
feeling came over me, making me unable to harm them, despite my reason. But the
Song Spear is not so easily defeated…
Excellent work Alric, as always, yours, Mellium aka DM Steve
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